![]() ![]() You can click things, like their ship, to encourage them to do something, but the dragging motion is so perfect, so innately natural that now I know I’ll end up looking like a fool when I try to do it in picture books in the future. You don’t have control over the three beard-bearing men, at least not directly – you’ll spend your time dragging the screen, guiding them in the direction you want to go. ![]() The way you interact with the world is so unique, especially on mobile or the Switch where you can actually touch the screen. What will you do when a gigantic mountain of a beast wants to give you a “flower” that’s really an uprooted tree, or when death himself (or, rather, a low-ranking member of death’s association) challenges you to a race for your very lives? All of the situations in Burly Men at Sea could easily fit into an epic tale from mythology, but this time it’s not some great demi-god or ancient hero under your control, it’s three bewhiskered fishermen seeking adventure. These choices aren’t things like responding kindly or fiercely to someone asking how your day is, mind you, they’re all epic choices in monumental situations. This game is spectacular, and essentially it boils down to a choose-your-own-adventure game with a handful of moments in which you can choose what to do. I was blown away when I got all the way through it in around 35 minutes myself, even with some real-life distractions, but then I realized that the first playthrough was only the beginning. When I first looked at this game on I really thought there was a glitch on the site – it said the main story was only 25 minutes! “That’s ridiculous”, I thought, as I stroked my own beard, far from the magnificence of the beards of the three main characters in this game. From here, you’re thrust into the world of Burly Men at Sea to see just what kind of tale the sea chart has to tell. They take it to town where they’re told that the sea chart “has a tale to tell”. Upon inspection, the sea chart appears empty – sure there’s an island in the center and lots of water around it, but there’s certainly no big red X on it. The game begins with the discovery of a sea chart in a bottle caught by three fishermen. Part interactive picture book, part grand sea adventure and part Groundhog’s Day twist, Burly Men at Sea is easily one of the most polished gaming experiences I’ve ever seen. ![]()
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